So I've used a model with a bit of each blendshape from the previous post and decided to rig it to get some animation on this blog.
Rig at current state (finished except for weighting)
note: rig also inculdes squash and stretch functions that retain volume. =)
New sculpt. (Orc-thing)
WORK IN PROGRESS.
I've noticed there's a lack of male sculpts on here since the 1st post.. I'll have to finish up the male base-mesh blend-shape model at some point.
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